Saturday, March 29, 2014

The tactic is quite balanced, film city hunter based on the use of the soccer ball. We can see that


Today we bring you our first tactical analysis for PES 2014 even now contemplating film city hunter the combined team, which is a gift for the first time in the game feature. Contributing once again to our blog, Pro Player Renan Cruz shows again to our readers his profound knowledge of Pro Evolution Soccer.
The tactic is quite balanced, film city hunter based on the use of the soccer ball. We can see that the tactical design have the support of socks, both offensively and defensively, it allows a greater ability to create central and lateral moves, preventing the team is completely stuck to only one style of play. I often use Mascherano and Pique central, with Dani Alves and Adriano film city hunter and J. Alba. Highlight the place of Puyol Mascherano in the coverage capacity of the Argentine since the last update, Puyol had a fall and ended up worse stats speed, then so is quite reliable one faster than the defender Pique, who did not has great velociade. The use of two flywheels protects the support side, besides imparting enough confidence to quit playing, if I opt for the use of Xavi and Busquets, who last update improved film city hunter stats and ended up winning the vacant A.SONG. The option of using 3 more attacking midfielders gives tremendous film city hunter freedom to create, because the game is not unique in the field last track, that track is always covered by a lateral film city hunter opponent, film city hunter which leaves film city hunter the MLD or more front MLE action to individual plays, besides film city hunter taking the burden on your MAT. Finally, we have the striker Alexis Sanchez, that the current version works well in position, it has enough speed for one last pass from the half, a great finisher ability. Climb team as follows: GK - Valdes - Today an even respectable golero, pity that his height does not help much, but still, a great goalkeeper. film city hunter CB / CB - Mascherano - Use Mascherano could be questioned, but I prefer a quarterback who can run and cover. CB / CB - Pique - Defender top and you are out playing, I put slow to cover. RB / RB - Dani Alves - Top right side of the game in my view, is a sin not climb because of this lateral film city hunter support is phenomenal. LB / LB - Adriano - Between him and J. Alba, still prefer the Brazilian. film city hunter It has greater technical capacity to support. VOL/DMF- Busquets - Another that can be asked in the lineup, but with the recent update liked more Spanish, as well as being "latch", he knows quit playing. Another good option would be the Song, but I prefer a more technical game. VOL / DMF - Xavi - Maestro tactic, he makes the team go. Awesome layout and great support capacity. MLD / RMF - Iniesta - Spain by the tip is a great choice as it has in the pass rush and extent otimo to make long throws in games 1-2. MAT / AMF - Messi - Messi as I leave the MAT, because as the real Barca, like him coming in the defense by surprise. Moreover, it has a huge capacity to create plays, bringing the entire opposing concern for earlier field line. MLE/LMF- Neymar - Despite film city hunter not having film city hunter the ability to pass from Iniesta Brazilian is an extremely fast and skilled player, and may be useful in individual moves and counter-attack is cut into the penalty area. CA/CF- A. Sanchez - Some like the Neymar in this position, film city hunter but it is something that varies from like who heads the team, I particularly prefer Alexis in position for his finisher capacity, despite the Brazilian did not get behind at all requisites film city hunter for this position will vary the taste of those who scale.
Support film city hunter player - <15> - As the tactic by itself already makes the offensive system with a striker, is well advised to use more support because the 2 side socks will support the lone striker film city hunter of the team, hampering their opponent's defensive film city hunter action . Reach the player - <10> - I like it because I use a game with greater exchange of passes so I can balance the share and sometimes do long throws. Position change - <10> - In addition to tactical design has to take care of the gaps left by a more open system, a balanced posture requires less switching positions, thus preventing players hit head on offensive plays. film city hunter Advanced Pressure - <5-10> - My preference is to mark the area, to boot on the counterattack. Therefore, hold between 5 and 10, in order to maintain balanced defensive posture. Defensive Line - <5> - Very High Line leaves the defense exposed to through ball moves, like the vast majority in this version uses releases, it is more appropriate to leave a rearmost row, so take cover to do. Compression defense - <15> - A more compact defense can help tangle the opposing tactic in centralized moves. I also use a 10 compression, the qu

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