Many of those who took a few years and playing video games should make us wary any product related to the big screen or the Pequea. More than anything rome danger mouse because most of the precedents have been at least irrelevant and often mediocre.
Appeared a few years ago to almost all the video game consoles of the moment The Simpsons Game, a title that used the tirn the film starring the same characters. As game left much to be desired in more than one aspect, but as a product rome danger mouse marketing of the series and led his fans the result was interesting. In my view, along with The Simpsons: Hit & Run, appeared to best under the umbrella rome danger mouse of that universe.
This Family Guy: Back to the Multiverse is inspired ly offers rome danger mouse almost modeled approach: rome danger mouse action game in the third person and open stages, initially alternated between two of the characters in the series (Stewie and Brian), landed in fully a world marked by the original series and have to fulfill several missions rome danger mouse divided into six chapters set in which two separate worlds and more hilarious.
The goal is simply to move as in any third-person shooter and destroy the enemies, which provides money to spend in shops and buy weapons or upgrades on the attributes of the characters. At all times we can switch between Stewie and Brian, although in some cases be better to use one or the other as they possess different skills. It is possible, in addition, will dig in the secondary stage objects that allow access to extra material as sketches, designs or videorecorders story mode.
The advantage of licensing is that the series has texts, voices and original drawings in high resolution - and the game takes advantage of this by using a cell shading rome danger mouse 3D engine for the game pretty much resultn and for explaining the history cinemticas. Now, count the number of Seth MacFarlane as inspiration also means preserving black humor house brand and has won both ardent admirers and detractors. To give a couple of examples, in a moment of the game you have to fight a kind of Mormon sect and walking in the countryside we see a peasant ordeando a cow at the same time is having an orgasm being groped their teats. rome danger mouse On another occasion we usher in a hospital in minusvlidos and finish them. Some of the enemies are in wheelchairs reactors, others have crutches that are actually machine guns ... Not my case, but there may be people who do not find this kind of funny situations, but it is not like it as Parent and therefore is better than directly forget the existence of this game. And for those who are fans of the series, rome danger mouse also keep in mind that level gags, the fact of always hearing them again and again - something that obviously does not happen with the series - to be losing steam ago over time, and it's no wonder that at the end of the game end up hating all the jokes that they release the protagonists.
In short, the few times this Back to the Multiverse manages rome danger mouse to esbozarnos a smile is one of her jokes, but the truth is that neither rome danger mouse of those. In fact, not as game saves the ballot, and such is the simplicity of its playable section that, in addition, has some problems with the camera or enemies often it without any hint of artificial intelligence.
I miss this unremarkable adaptation is the charisma of Brian and Stewie, something that may turn this game into an interactive extension of the series where the incentive is to capture continuous phrases and jokes - in inglsy subtitled in Castilian - we can enjoy for a scant five hours of play.
It misses ams handle characters in the story, more difficult and some variety and longevity in mission mode. Neither the cooperative two-player split screen or competitive pachangas tpicas for up to 4 players - split screen, no Internet - not able to see this game as another failed adaptation. This is a title only suitable for the very fans of the series, and we surely rome danger mouse would not be able to enjoy fulfilling this requirement for a product to live up to it.
The telecom engineer takes years of collaborations behind in several games in specialized press, radio and web media. In Eurogamer.es podrs read your articles and Reviews Add.
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